My 48th review and even though I wasn't too kind to Torn: Legacy I still figured I might as well check out the original. And I must say I was more than a little surprised. Torn is undeniably a landmark in the realm of visual effects and some kind of nerd cult classic but neither of those things exactly having a tendency to be good? Right from the start Tran’s plot is much better than that of its sequel.
Instead of a rogue evil twin amassing an army to take over the real world we get a really smart computer program that tyrannically rules a computer world and by taking control of all other important networks in the world plans to extend its reach from cyberspace to the real world. Enter Kevin Flynn former programmer for Encamp Corporation who now works at his own arcade since all his game ideas was stolen by a slimy exec. With the assistance of a couple friends and current employees at Encamp Flynn breaks in to try and recover the evidence that said ideas were stolen. But unfortunately for him Encamp has just perfected a method for digitizing physical objects into the grid and before he can retrieve the data the M.C.P. master control program zaps Flynn inside. Here he is forced to compete in gladiatorial arena deathmatches for some reason. But Flynn doesn't have time for that. Along with a program named Torn he busts out of the arena in search of the one program who can tell him how he can shut down the M.C.P. and get out.
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